A guessing game for two

Hide your cats. Find theirs.

Tuck & Seek is a hidden-grid guessing game for two. Built for iPhone Duo, where the fold is the board, and free on any iPhone.

Coming to the App Store in early 2027

Longcat, a grey tabby cat stretched out absurdly long Loaf, a ginger cat tucked up like a loaf of bread Box Cat, a black cat peeking over a mustard box Kitten, a white calico kitten curled up asleep

How it plays

  1. Hide your cats

    Four cats nap somewhere in your house: Longcat, Loaf, Box Cat and Kitten. Hide yours, and your friend hides theirs.

  2. Call a square

    Take turns calling squares in their house. A near thing is a “Mrrp?”, and nothing there is an “Empty box”.

  3. Found you!

    Call every square of a cat and you’ve found it. The first to find all four of the other’s cats wins.

Made for the fold

On iPhone Duo, the fold is the board. Hold it like a book and their house is on one screen, yours on the other. Close it mid-turn and the cover comes up, so nobody peeks.

Their house

Your calls: Kitten found, two hits, five misses.
1234567
AA1, not calledA2, not calledA3, not calledA4, not calledA5, not calledA6, not calledA7, not called
BB1, not calledB2, not calledB3, hitB4, hitB5, not calledB6, missB7, not called
CC1, not calledC2, missC3, not calledC4, not calledC5, not calledC6, not calledC7, not called
DD1, not calledD2, not calledD3, not calledD4, not calledD5, missD6, not calledD7, not called
EE1, not calledE2, not calledE3, not calledE4, not calledE5, not calledE6, not calledE7, not called
FF1, not calledF2, foundF3, foundF4, not calledF5, not calledF6, missF7, not called
GG1, missG2, not calledG3, not calledG4, not calledG5, not calledG6, not calledG7, not called

Your house

Their calls: three hits, five misses.
1234567
AA1, not calledA2, not calledA3, not calledA4, not calledA5, missA6, not calledA7, not called
BB1, missB2, not calledB3, not calledB4, not calledB5, not calledB6, not calledB7, not called
CC1, not calledC2, not calledC3, hitC4, not calledC5, not calledC6, not calledC7, not called
DD1, not calledD2, not calledD3, hitD4, not calledD5, not calledD6, missD7, not called
EE1, not calledE2, not calledE3, not calledE4, not calledE5, not calledE6, not calledE7, not called
FF1, not calledF2, missF3, not calledF4, not calledF5, not calledF6, hitF7, not called
GG1, not calledG2, not calledG3, not calledG4, not calledG5, not calledG6, not calledG7, miss

On any other iPhone held upright, the two houses stack, theirs on top.

Ways to play

The Daily Peek

One board a day, the same for everyone. Stuck? Take one 3×3 peek, for a few extra points on your score. Your streak, your best score and how often you beat par stay on your phone.

Share your result as a little strip of squares that never gives a cat’s hiding place away.

How the Daily Peek works

An example result

Tuck & Seek · Daily Peek #1
4/4 in 17 calls

  • A miss
  • A hit
  • A cat found
  • The peek

Free to play, no ads

Free

Cat Nap, pass and play, the Easy computer, the whole Daily Peek and challenges are free, always, plus a game a day against the Normal computer and an online game a day to host. Friends who join your game never pay.

Tuck & Seek Plus

One membership, by the month, by the year or for life. It includes every theme pack, online games and the Normal computer as often as you like, and the Daily Peek archive.

Theme packs

Other themes are small packs, each a whole new world to hide in, bought once and yours to keep. Take a look at every one before you buy, or have them all with Plus.

Stays on your phone

No accounts, no ads, no tracking. Online games, the leaderboard and achievements go through Apple’s Game Center; everything else stays right here on your phone. Our privacy policy is short.

For everyone

Big text, VoiceOver and Reduce Motion work on every screen. VoiceOver reads each square by name, like “C5, hit”.

Hide well, and happy hunting. Mrrp!

Coming to the App Store in early 2027